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Make the first person controller transparent?

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Hi everyone :) I have a script that makes the camera move up and down when you walk. However, when I test my game I see that if you look straight down you can see the first person controller. Is there any way to make it transparent? Thanks for any help! Script I am using - private var timer = 0.0; var bobbingSpeed = 0.18; var bobbingAmount = 0.2; var midpoint = 2.0; function Update () { waveslice = 0.0; horizontal = Input.GetAxis("Horizontal"); vertical = Input.GetAxis("Vertical"); if (Mathf.Abs(horizontal) == 0 && Mathf.Abs(vertical) == 0) { timer = 0.0; } else { waveslice = Mathf.Sin(timer); timer = timer + bobbingSpeed; if (timer > Mathf.PI * 2) { timer = timer - (Mathf.PI * 2); } } if (waveslice != 0) { translateChange = waveslice * bobbingAmount; totalAxes = Mathf.Abs(horizontal) + Mathf.Abs(vertical); totalAxes = Mathf.Clamp (totalAxes, 0.0, 1.0); translateChange = totalAxes * translateChange; transform.localPosition.y = midpoint + translateChange; } else { transform.localPosition.y = midpoint; } } The problem - ![alt text][1] [1]: /storage/temp/11362-fail.jpg

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